Bandai Namco, publisher of Elden Ring, acknowledged in a blog post that players on PS5 may lose their progress if the PS5 unexpectedly stops or goes to sleep. The advice is to close the match completely to make sure you save well.
Bandai Namco says Find out what’s causing the problem and fix it. The company also apologizes for the “potential inconvenience it caused.” [de technische problemen]† While the next patch is clearly on the way, Bandai Namco is not giving any indication of when it will be released.
More problems that the Japanese company is aware of are disappointing frame rates on PC, Easy Anti-Cheat that won’t start if the player’s username is multibyte†It has the character and is very high mouse sensitivity†
Digital Foundry Analyzed Game performance on Xbox and PlayStation. Editors have reported that 60 frames per second is rarely, if ever, achieved on PS5 and Series X. The only way to get to 60fps anyway is some kind of workaround: running the PS4 version on the PS5 results in lower graphics quality, but “steady 60fps”. Bandai Namco does not express a clear intent in his blog post to improve this situation. On the PC side, Digital Foundry notes choppy frame rates, max 60fps, and doesn’t support ultra-fast resolutions.
Bandai Namco and FromSoftware came out Thursday, release date, with the update 1.02 About the Elden Ring. According to the developer, this update was supposed to improve the stability of the game. also , Player Controls “improved”, but it was not stated exactly what that means.
Elden Ring is the latest game from FromSoftware, best known for games like Demon’s Souls, Dark Souls, Bloodborne, and Sekiro: Shadows Die Twice. The studio is responsible for creating a file souls likeThe genre and its games are often likable and all are relatively challenging.
“Professional web ninja. Certified gamer. Avid zombie geek. Hipster-friendly baconaholic.”