Rockstar has announced that Grand Theft Auto: The Trilogy – The Definitive Edition will be released on November 11, with a physical release on December 7. The news comes with a first look at the upgraded versions of the three classic titles. The triple costs €59.99.
The three adapters – GTA 3, Vice City and San Andreas – for modern platforms were recreated in Unreal Engine by Grove Street Games, which previously worked on the mobile ports of GTA titles. The trilogy will be released first on PlayStation 5, Xbox Series X/S, Nintendo Switch, PlayStation 4, Xbox One and PC via the Rockstar Games Launcher.
Rockstar says the games will come with a “completely redesigned lighting system; improved shadows, weather and reflections, improved character and vehicle models, high-resolution textures of buildings, weapons, roads, interiors and more.” Towing distances have also been improved, new foliage has been added and surfaces are smoother.
Rockstar states that the three games will also receive quality-of-life improvements such as improved controls inspired by GTA 5, with an improved weapon wheel and radio station, and updated mini-maps with improved navigation that allows players to set waypoints, updated achievements, trophies and more. “You can also start a failed task immediately, which means less frustration than the original task.
The Switch version of the game will have a rotation target and touch screen support. The PC version gets Nvidia DLSS support. The PS5 and Xbox Series X game versions run in 4K resolution, at 60 frames per second.
While this is not confirmed at the time of writing, the games will likely be released individually, as well as in combination. San Andreas – The Definitive Edition will be released on Xbox Game Pass on November 11th while GTA 3 – The Definitive Edition will be added on December 7.
After months of rumors, Rockstar finally confirmed the remastered trilogy in early October. Prior to the release, Rockstar removed all previous releases from digital stores, which An uproar among fans.
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