Nintendo has taken Wii and DSi stores offline worldwide without warning’ – Gaming – News

I probably shouldn’t say that, but I definitely agree with him.
I will give a description of what it is like when watching movies.
I want to be able to watch 4K movies in the highest quality at any time and without restrictions.
Streaming services are out of the question, as they have already proven to be stressful, eg when busy.
Understandable, but then gives the client the option to cache the stream, because then the service can’t keep up with that (or watch with set pressure -> the client is king, the client decides).

Then I ended up with UHD bluray discs. When you delve into it, a few things stand out.
4K “real” / “fake”. Not all footage (such as CGI) is captured/rendered in 4K. This is then scaled up after that. A good example is Harry Potter, the picture is (sometimes) quite grainy compared to the other films. After filtering out what is “real” and “fake” 4K, you enter the range of HDR standards. There are four: HDR10, HDR10 +, HLG and Dolby Vision. The nice thing is that the standard says something about the potential, but it doesn’t guarantee anything. I think Dolby Vision offers the most potential, but technically an HDR10 movie might look (technically) better than a Dolby Vision movie. And then the full potential can be used not only with the source material, the film itself, but also with the reproduction, that is, television. Install ten different TVs with a specific HDR stand and the picture quality will vary.

Then pay attention: the movie I’m about to buy is there (on all discs † ) Do you have an English translation? Because no, that’s not intuitive either. And the seller could well indicate that your box contains Dutch subtitles, and then it turns out that this applies to a third of the box and not to all discs.

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Is the download legit then? Not really… but I’m not against it anymore. The market is ruining it more and more. Where “in the past” you only buy your discs / cartridges with your game / movie, more and more downloads with profitable builds that have a negative impact on the experience.

In this case from Nintendo: Why can’t systems exchange patches themselves? Why does that have to come from a Nintendo server? We’ve been sharing data legally or not for decades, so why isn’t the industry using it to their advantage? From a technical point of view, this is possible and can be done in a decentralized manner. Then you have a physical disk with version 1.0, you can check for possible updates from other systems, etc. Nintendo has one less function to maintain, with a possible update they only have to provide one or several systems with an update and the rest will come naturally.

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