The PC version of God of War (2018) will receive support for AMD FidelityFX Super Resolution. Developer Santa Monica Studio previously announced that the PC port will support Nvidia DLSS. The game will be released for PC on January 14th.
Santa Monica Studio and publisher Sony have not officially announced support for FidelityFX Super Resolution, but God of War Recently added To AMD’s list of future games that will support UHS. This was first noticed before Video Cards. The game’s logo will be displayed alongside other upcoming FSR titles such as No Man’s Sky, Call of Duty: Vanguard and The Elder Scrolls Online.
Ultra-precision FidelityFX It is AMD’s answer to Nvidia’s DLSS technology. The feature aims to increase the frame rate of games. The function achieves this by displaying games at a lower resolution, then raising the level of that resolution.
It was already known that God of War PC port Supports DLSS, which only works on Nvidia RTX video cards. FSR, in turn, works not only on AMD video cards; The technology should also work on many Nvidia RTX and GTX GPUs, although AMD is not responsible for supporting it. AMD previously demonstrated display technology with an Nvidia GeForce GTX 1060, for example.
In addition to the two ultra-sampling technologies, the PC version of the previous PS4 exclusive will receive support for 4k, ultra-fast resolution, and unlocked frame rate. The game will also get many presets and options for graphics, including new ones, according to the developer Peripheral obstructionoptions with gtao employment ssdo. The game will be released on January 14 on Steam and the Epic Games Store.
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