Ghostwire Review: Tokyo – Conclusion

Ghostwire: Tokyo - Tweakers Review

Whether it’s a great game or not, that’s not really the message I wanted to convey. I just wanted to point out that the last two Far Cry games were at an invisible low, just like the last The Settlers game by the way. And this Ghostwire is a level up anyway. This is a comment that describes Far Cry 5 very well:

I am with you. On the little I’ve played (was there a bug at night constantly) I was shocked by the wtf that’s going on in the world. As soon as I got off the first small island, which was fine. You come across two trucks of bad guys, fighting another group of people. All while deer and bears are in the middle, too. I thought this was a really cool moment. I didn’t realize that….it would be every 30 seconds of the match.

I can’t understand all the praise for him either. I’ve played all the far cry games and this one is the worst for me personally. I really enjoyed the last one. Primordial was wonderful. But this is more than a comedy with all that going on. It is very difficult to plunge into the world when the world itself is completely absurd. They could have called this game, bears, wolves and men. Because that’s it all the time.

While using Ghostwire, you’ll see a lot of people saying that the game looks realistic when ray tracing is used on the highest setting. You also see a lot of people saying it’s an amazing game in terms of graphics. There are also people who believe that it can become a cult classic: https://www.denofgeek.com…view-cult-classic-horror/

While in Far Cry, you see that even the most loyal fans have to admit that the game is qualitatively zero: https://www.finder.com.au…de-edens-gate-film-review

There really is one memorable scene, but even that requires a massive leap of faith by the public to accept why a potential customer would buy Seed’s private label from BS.

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