Historically, Apple and testing have been a very poor combination. Especially nowadays. I don’t know why this mess, maybe a budget issue or a lack of knowledge. But if you dig a little in the archives of Tweakers, you’ll find Apple dimples in iOS or macOS almost every week. The whole drama surrounding iOS 12 was also caused by the lack of testing for very obvious issues. Initially, Apple designed the software rather aggressively in terms of engineering. Although this was not their choice, it came automatically with a (open source) rule selected for them. Once they model things themselves, on top of that, you’ll notice that things don’t go very smoothly there either. Safari built into the operating system is a very stupid choice that everyone at Microsoft has been taught not to make. Android doesn’t do that either. However, Apple does. Ditto for iMessage then without sandbox as well. A hole in iMessage/Safari and your system is completely open.
If you look a little bit into the history of issues with iOS and macOS and follow the Apple forum or you work for a company that primarily works with Macs, you’ll run into problems. There are always those obvious issues.
As if it was hard to verify this in at least another language.
Never reboot during testing?
Too bad the result is not yet visible. But they also indicate that something is wrong.
I mean, how rare is daylight saving time really?
Low disk space is a pretty obvious potential problem, right?
What basic functions should you test when making such a feature right?
The error doesn’t have much of an impact, but that’s literally all this function has to do, and it’s never looked at, just production?
Isn’t that a bit part of the first test cases you come up with?
There were many more issues than this. Macbooks that suddenly get stuck on an external screen after updating to Sierra or any version. As if they’ve never connected external monitors at Apple, something with a plaintext file password in the logs and some other stupid stuff.
Bugs can always. There is no perfect program and so on. But the obvious bullshit that happens at Apple every time casts doubt on their efficiency in testing. Maybe they should save a little more money and invest more in a better development and testing method.
After years of being with Apple, I’m totally done with their jokes. They have a lot more bugs than something like Windows or even Android, with far fewer devices to support. This is impossible.
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