Microsoft denies that it canceled development of the PS5 version of Redfall after the acquisition of Bethesda. That’s what game designer Harvey Smith of Redfall Arkane maker claimed in an interview that appeared on Wednesday.
Microsoft has to Eurogamer. The tech giant denies that it “took gaming away from PlayStation” and argues that the opposite is likely to be true. The company refers to Deathlop and GhostWire: Tokyo; Those have PS5 exclusivity periods of around a year. Minecraft is also mentioned. “Since our Minecraft deal, we’ve expanded the scope of this franchise,” the company says. A few days after the Mojang acquisition announcement, Minecraft has arrived on the PS Vita. Several Nintendo platforms followed later.
The statements contradict each other. As Smith stated on Wednesday, “We were bought by Microsoft and it was a capital V change. They came in and said, ‘There’s no PlayStation 5, we’re focused on Xbox, PC and Game Pass.'”
Redfall will also be released for Windows as well as Xbox Series X and S. Arkane has always served PlayStation with its previous games Deathloop, Dishonored, and Prey. This is no longer the case with Redfall.
Redfall will be released on March 2 and is a first-person shooter with fantasy elements. Players compete against vampires and cult members who worship vampires. The player characters also have their own powers and equipment to offer a variety of gameplay. The game can be played in single player or in cooperative mode with up to four players.
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